Bridge is now available directly
inside UE5 Early Access
Simply open the Bridge tab and drag and drop optimized Megascans content
directly into your project with no need to download or export assets.
your gateway to Megascans
Thousands of 3D assets, tileable surfaces, imperfections, vegetation, atlases, and decals from around the world at your finger tips. Work on photoreal or highly stylized projects with the highest quality 3D content in the industry. New Megascans content is captured and added to the library every single day.
Metahumans have a home in Bridge
Through Bridge, you can access your bespoke MetaHumans created in MetaHuman Creator, as well as over 50 premade MetaHumans. With both UAssets and source assets available, you can use Bridge to download and export your digital humans for direct use in Unreal Engine or further editing in Maya.
“Thanks to Megascans, we were able to visualize the game’s diverse locations and realize the frightening yet beautiful Village we set out to create.”
— Junpei Mashiba, Lead Environment Artist, Capcom
“Thanks to Bridge, the Megascans library is now easier to use than ever, becoming an almost one-click solution to incorporate into almost any tool or workflow.”
— Alex Alvarez, Founder/President, Gnomon
“Bridge is great for organizing scans in a visually appealing way. Some things we would never realize we needed until we see them in Bridge and this really inspires our creativity.”
— Ben Walker, CGI Head of Real-Time, Burrows
“Bridge is very efficient to work with. Having everything so accessible and structured makes it easy to find, manage and use content.”
— Pontus Ryman, Senior Environment Artist, EA DICE
“It’s a really simple and straight-forward process — it’s literally just one click to have a ready-to-use asset inside Maya, or in your preferred software.”
— Rafael Chies, Lookdev, Environment/Prop Artist
Connect with any software
Send assets straight to Unreal Engine, 3ds Max, Houdini, Unity, Blender, Cinema 4D, Clarisse, Maya, and more, with automatic mesh and shader setups for all major renderers. Forget trying to correctly set up shaders or spending time hooking up map slots—just jump right into your project.
Choose the right format for you
Work in the format you want. Bridge offers a variety of formats: from the standard FBX and OBJ to up-and-coming standards such as USD and MDL. Whatever you choose, we’ve got you covered.
Make Bridge your own
Create channel-packing presets, use custom naming conventions, modify export scripts or easily create your own for any 3D software, engine or renderer—even your own. Unlock full API access to Megascans for all your custom pipeline needs, and stay in control.
There’s more to the magic
In addition to the many amazing software integrations, you also have access to a wide range of world-class creative tools for UE4 and Houdini, including powerful scattering, quick multi-material blending, advanced physical simulation, and much more.
Available on PC, Linux and Mac
Quixel Bridge is available for Windows, Linux and macOS.
Unlimited Megascans access
for use with Unreal Engine
If you have an Unreal Engine license, simply sign in with your Epic Games
account to get unlimited access to the Megascans library through Bridge.*
assets as UE-Only Content under the Unreal Engine End User License Agreement.